Uses of Interface
de.marcely.bedwars.api.player.PlayerProperties
Package
Description
-
Uses of PlayerProperties in de.marcely.bedwars.api.event.player
Modifier and TypeMethodDescriptionPlayerPropertyChangeEvent.getProperties()
Get thePlayerProperties
in which the new value might get setModifierConstructorDescriptionPlayerPropertyChangeEvent
(PlayerProperties playerProperties, boolean fromRemote, boolean async, String key, String previous, String after) -
Uses of PlayerProperties in de.marcely.bedwars.api.game.shop.layout
Modifier and TypeMethodDescriptionShopLayoutHandler.OpenEvent.getPlayerProperties()
Returns the already loaded and ready to use player properties instance of the player -
Uses of PlayerProperties in de.marcely.bedwars.api.game.upgrade.layout
Modifier and TypeMethodDescriptionUpgradeShopLayoutHandler.OpenEvent.getPlayerProperties()
Returns the already loaded and ready to use player properties instance of the player -
Uses of PlayerProperties in de.marcely.bedwars.api.player
Modifier and TypeMethodDescription@Nullable PlayerProperties
LeaderboardFetchResult.getPropertiesAtRank
(int rank) Obtains the properties of the player at the given rank.Modifier and TypeMethodDescriptionPlayerDataAPI.getCachedProperties()
Gets a collection of all currently cached player properties.PlayerDataAPI.getPropertiesCached
(UUID id) Tries to get properties from the cache.default Optional
<PlayerProperties> PlayerDataAPI.getPropertiesCached
(OfflinePlayer player) Tries to get properties from the cache.Modifier and TypeMethodDescriptionvoid
PlayerDataAPI.getProperties
(UUID id, Consumer<PlayerProperties> callback) Tries to fetch the properties of the player.default void
PlayerDataAPI.getProperties
(OfflinePlayer player, Consumer<PlayerProperties> callback) Tries to fetch the properties of the player.ModifierConstructorDescriptionLeaderboardFetchResult
(PlayerStatSet statSet, int minRank, int maxRank, PlayerStats[] stats, PlayerProperties[] properties)