Uses of Package
de.marcely.bedwars.api.game.shop.layout
Package
Description
The root package of the MBedwars API
The events fired by MBedwars
Events related to
Player
actions, or changes to player properties.Classes relevant to implement different
ShopLayouts
for the in game shop.DO NOT USE: These classes are for internal use only, and may change at any time.
-
ClassDescriptionA ShopLayout is what's dealing with the look-and-feel of a shop.
By default MBedwars delivers types such asShopLayoutType.HYPIXEL
.
This instance only represents the info of a layout. -
ClassDescriptionA ShopLayout is what's dealing with the look-and-feel of a shop.
By default MBedwars delivers types such asShopLayoutType.HYPIXEL
.
This instance only represents the info of a layout. -
ClassDescriptionA ShopLayout is what's dealing with the look-and-feel of a shop.
By default MBedwars delivers types such asShopLayoutType.HYPIXEL
.
This instance only represents the info of a layout. -
ClassDescriptionA ShopLayout is what's dealing with the look-and-feel of a shop.
By default MBedwars delivers types such asShopLayoutType.HYPIXEL
.
This instance only represents the info of a layout.The logic behind the look-and-feel of aShopLayout
.
It receives anShopLayoutHandler.OpenEvent
that contains various informations that are needed in that event to display it.
The eventShopLayoutHandler.build(OpenEvent)
, that gets called whenever it's time to process it, gets called very frequently, including whenever the player changes his page.Used to pass information toShopLayoutHandler.build(OpenEvent)
-
ClassDescriptionA ShopLayout is what's dealing with the look-and-feel of a shop.
By default MBedwars delivers types such asShopLayoutType.HYPIXEL
.
This instance only represents the info of a layout.