Uses of Class
de.marcely.bedwars.api.event.player.PlayerUseSpecialItemEvent
Packages that use PlayerUseSpecialItemEvent
Package
Description
Events related to 
Player actions, or changes to player properties.Classes dedicated to handling 
SpecialItems in MBedwars.- 
Uses of PlayerUseSpecialItemEvent in de.marcely.bedwars.api.event.playerMethods in de.marcely.bedwars.api.event.player that return PlayerUseSpecialItemEventModifier and TypeMethodDescriptionPlayerUseSpecialItemFireballEvent.getOriginEvent()Returns the event that was called right before this event.Constructors in de.marcely.bedwars.api.event.player with parameters of type PlayerUseSpecialItemEventModifierConstructorDescriptionPlayerStopSpecialItemEvent(PlayerUseSpecialItemEvent event, SpecialItemUseSession session) PlayerUseSpecialItemFireballEvent(PlayerUseSpecialItemEvent origin, ProjectileSource shooter, Location spawnLocation, Vector direction, float yield, double flightSpeed, boolean flyStraight, @Nullable Integer autoIgnitionTicks) 
- 
Uses of PlayerUseSpecialItemEvent in de.marcely.bedwars.api.game.specialitemMethods in de.marcely.bedwars.api.game.specialitem that return PlayerUseSpecialItemEventModifier and TypeMethodDescription@Nullable PlayerUseSpecialItemEventSpecialItemUseSession.getEvent()Returns the event/session detailsMethods in de.marcely.bedwars.api.game.specialitem with parameters of type PlayerUseSpecialItemEventModifier and TypeMethodDescriptionDeadSpecialItemUseHandler.openSession(PlayerUseSpecialItemEvent event) SpecialItemUseHandler.openSession(PlayerUseSpecialItemEvent event) UseSpecialItemUseSession(PlayerUseSpecialItemEvent)and pass it back to this event
 Make sure to callSpecialItemUseSession.stop()when the item did its thing
 Also optionally callSpecialItemUseSession.takeItem()when neededConstructors in de.marcely.bedwars.api.game.specialitem with parameters of type PlayerUseSpecialItemEvent