Uses of Interface
de.marcely.bedwars.api.remote.RemoteServer
Package
Description
Events fired when events occur on a MBedwars
RemoteServer
.Classes used to manage other servers running MBedwars remotely.
Various helper classes that can be used to make life a lot easier.
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Uses of RemoteServer in de.marcely.bedwars.api.event.remote
Modifier and TypeMethodDescriptionRemoteCustomMessageReceiveEvent.getSender()
Get the server that has sent this message.RemotePlayerJoinServerEvent.getServer()
Gets the server that he entered.RemotePlayerQuitServerEvent.getServer()
Gets the server that he left.RemoteServerConnectEvent.getServer()
Gets the server that has connected.RemoteServerDisconnectEvent.getServer()
Gets the server that has disconnected.ModifierConstructorDescriptionRemoteCustomMessageReceiveEvent
(RemoteServer sender, String channel, byte[] payload) RemoteServerConnectEvent
(RemoteServer server) -
Uses of RemoteServer in de.marcely.bedwars.api.remote
Modifier and TypeMethodDescriptionRemoteAPI.getLocalServer()
Returns the local server.RemoteArena.getRemoteServer()
Gets the server on which the arena is being managed on.RemotePlayer.getServer()
Gets the server in which he's currently on.Modifier and TypeMethodDescriptionCollection
<? extends RemoteServer> RemoteAPI.getServers()
Returns a collection of all known servers (including the local oneRemoteAPI.getLocalServer()
).Modifier and TypeMethodDescriptiondefault void
RemotePlayer.connectTo
(RemoteServer server) Makes the player connect with another server. -
Uses of RemoteServer in de.marcely.bedwars.tools
Modifier and TypeMethodDescriptionstatic CommandSenderWrapper
CommandSenderWrapper.wrapConsole
(RemoteServer server) Wraps the console of the given server.