Class PlayerIngameRespawnEvent

java.lang.Object
org.bukkit.event.Event
org.bukkit.event.player.PlayerEvent
de.marcely.bedwars.api.event.player.PlayerIngameRespawnEvent
All Implemented Interfaces:
ArenaEvent

public class PlayerIngameRespawnEvent extends PlayerEvent implements ArenaEvent
Gets called when a player has respawned in a game
  • Constructor Details

    • PlayerIngameRespawnEvent

      public PlayerIngameRespawnEvent(Player player, Arena arena, boolean givingItems, boolean givingEffects)
  • Method Details

    • isGivingItems

      public boolean isGivingItems()
      Returns whether spawn items will be given to the player respawning.
      Returns:
      whether spawn items will be given to the player
    • isGivingEffects

      public boolean isGivingEffects()
      Returns whether effects will be given to the player respawning.

      This only references effects related to the giveeffects-on-respawn config.

      Returns:
      whether ffects will be given to the player
    • setGivingItems

      public void setGivingItems(boolean givingItems)
      Set whether or not spawn items will be given to the player when respawning.
      Parameters:
      givingItems - whether or not spawn items will be given to the player
    • setGivingEffects

      public void setGivingEffects(boolean givingEffects)
      Set whether or not effects will be given to the player when respawning.
      Parameters:
      givingEffects - whether or not effects will be given to the player
    • getHandlers

      public HandlerList getHandlers()
      Specified by:
      getHandlers in class Event
    • getHandlerList

      public static HandlerList getHandlerList()