Uses of Class
de.marcely.bedwars.tools.gui.AddItemCondition
Packages that use AddItemCondition
Package
Description
Tools for easily implementing in game GUIs.
All the different types of GUIs that can be created.
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Uses of AddItemCondition in de.marcely.bedwars.tools.guiMethods in de.marcely.bedwars.tools.gui that return AddItemConditionModifier and TypeMethodDescriptionstatic AddItemConditionAddItemCondition.within(int xMin, int xMax, int yMin, int yMax) Forces the item to be within the X and Y rangestatic AddItemConditionAddItemCondition.withinX(int xMin, int xMax) Forces the item to be within the X rangestatic AddItemConditionAddItemCondition.withinY(int yMin, int yMax) Forces the item to be within the Y rangeMethods in de.marcely.bedwars.tools.gui with parameters of type AddItemConditionModifier and TypeMethodDescriptiondefault intClickableGUI.addItem(GUIItem item, @Nullable AddItemCondition condition) Adds the item at the next available slot.default intClickableGUI.addItem(ItemStack is, @Nullable AddItemCondition condition) default intClickableGUI.addItem(ItemStack is, ClickListener listener, @Nullable AddItemCondition condition) intClickableGUI.getNextSpace(@Nullable AddItemCondition condition) Starts at slot 0 and tries to find the next available/empty slot.
 Returns -1 if it didn't find any
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Uses of AddItemCondition in de.marcely.bedwars.tools.gui.typeMethods in de.marcely.bedwars.tools.gui.type with parameters of type AddItemConditionModifier and TypeMethodDescriptionintChestGUI.addItem(GUIItem item, @Nullable AddItemCondition condition) Adds the item at the next available slot.intChestGUI.getNextSpace(@Nullable AddItemCondition condition)